Where is intel in mw3




















Once the countdown begins and the player is rushing to the secondary LZ, when the player sees the car on fire being pushed down, the player should look for a very small building on his right the eastern edge of the map. The intel is on a table inside. In the Catacombs, after the player gets hit with a flashbang, check the south end of the room before pursuing Volk. Perhaps the easiest to find, this intel is stares the player right in the face soon after the player climbs out of the catacombs, just before the player heads back onto the street.

After the player snipes the machine gunner, the player should drop into the courtyard and enter the greenhouse on his left. Ascend the staircase inside to find intel. Right after the player uses the Javelin to take out the second tank, the player should look for a bus on the left side of the bridge. The intel is inside. The player will follow Soap into a hotel lobby and be told to wait.

The player can find intel on the counter. After the player steps outside, the player will climb some stone steps and enter another room where several enemies will be waiting. Clear out the courtyard and follow Price up the steps to the second level. Head for the southernmost building to find this intel on a small crate. When the player enters the building at the start of the chapter, go up the stairs and turn right.

Clear the office of enemies, then check the first desk along the windows to the player's left. After the player destroys the tanks with the A Thunderbolt , but before the player rappels down the building, check the fence along the east side of the roof. There is a piece of intel on the other side, facing away from the player, so it may be hard to spot.

If the player is facing the back of the giant blue Reisdorf sign, turn to the right and walk towards the red and white tower next to the Reisdorf sign. STOP at the top of the short flight of stairs, turn to the player's left.

The Intel should be right there facing away from the player. After the player rappels, head down the street towards the player's objective.

The player will notice a bookstore on his right. The player should enter the store and check the counter for this Intel. As soon as the friendly tanks roll in, turn right down the street and enter the first building on the player's left. The Intel is inside.

Check under the stairs on a couch for this intel. When the player gets to the large room with the high catwalks, look for an office on the left side. The Intel is on a file cabinet in that office. Right after the player breaches the room to rescue the president, turn around and round the corner to find Intel on top of a barrel.

After the player reaches the top of the right escalator, you must turn around and go the back of the 2nd floor. It will be sitting on top of a bar counter to the left near a group of civilians. Look for a room with a Poker table, after the player leaves the elevator. Follow Yuri if the player cannot find it.

It should be sitting on a poker table. Turn right when the player walk into the restaurant right about when Makarov is spotted. It should be sitting on a table. There are 33 pieces of Intel in the game. The flashback missions' intel reuse the intel skin from the first game and the modern missions use a new skin. The intels do not provide any information like Black Ops ; however, each mission has a challenge that requires players to collect all three pieces of intel.

Intel 1: There will be an upturned buffel to the right after Mason gets off his own buffel. The Intel is in a crater to the right of it. Intel 3: There will be several watchtowers at the end of the level.

Just before the waterfall, there will be two watchtowers on the right side. The Intel is found on the rightmost one. Intel 1: Once you fight your way up the hill, the player will come to a helipad.

Stay to the left on the helipad following the wall. There will be a room on the player left with the intel inside. Intel 2: Once the player enters the underground facility, in the main room on the left is an office. The intel is sitting on a desk. Intel 3: After the player frees Erik from the box and defeat the intruders, there is a room opposite the room that contains the Celerium. The intel is in here. Intel 1: Once inside the war room in the cave there will be a cut scene and everybody runs off to fight, look to the right.

The intel is right against the wall. Intel 2: While back riding on the player's horse, there is a large pointy rock formation, with a red flag around the bottom of it.

The intel is next to the flag. Intel 3: After fighting off the enemies inside of the weapon cache, cross the near by bridge and there is another cave containing the third piece of intel. Intel 1: Go to the end of the barn filled with horses. There will be a wagon filled with hay on the right. The intel is in the back of the wagon. Intel 2: While attacking the mansion, there is a bell tower on the right. Climb up two ladders and the intel is on this floor.

Intel 3: While inside of the cocaine room follow the left side of the room, the intel is sitting on a bench. Intel 1: Inside the starting room, look across to the right, and the intel is sitting on some shelves. Intel 2: After the player dodges the bus and enter the side alley, there is a small alleyway on the right with an ammo crate.

The intel can be seen next to the crate. Intel 3: Once the player sneaks past the patrolling drones, the intel is laying in some rubble straight ahead.

Intel 2: Once inside the mall, there is a store called d'HO. The intel is on the counter in the back of the store. Intel 3: After passing the inside of the mall, the player will enter into a large open area with various rocks and trees. Following the right side of the map, the intel is on the far side of a desk, somewhat close to the final set of stairs. Intel 1: After the player drops down from the catwalk, the player will come across a staircase that goes down.

To the left of the staircase is a bunch or shelves. Intel 2: While escorting Noriega through the slums, near a red building labeled "Gran Fans Herramientas" and a church, there is a building with a hole blown in the side. The intel is inside of the building.

Intel 3: When inside the clinic, follow down the hallway straight ahead. The intel is on a table. Intel 1: In the courtyard at the beginning, on the right side is a staircase into a small tower. The intel is up the first flight of stairs. Intel 2: Once the player switches characters, the player will follow an alley way, and be told to take the left path.

There is a building with a enemy shooting from the window. The intel is in this room behind some crates. Intel 3: Once out of the town and following the cliffside, there is a white building. The intel is on the roof of this building. Intel 2: After finding Briggs and the virus on the computer, the player will head down to the hanger. Before going down to the hangar, there is a room full of computers, and a staircase to the right.

The intel is up the staircase on a table. Intel 3: While on the deck, stay on the right side. There will be a VTOL , approximately 63 meters from the player's objective. The intel is sitting on the plane. Intel 1: After rappelling down, follow the freeway on the left side, and there will be a police motorcycle and a blown up SUV.

The intel is behind this SUV. Intel 2: After the player gets out of the truck from the driving scene, on the left side in the first building, the intel is sitting on the front counter. Intel 3: After exiting the area where the player can get a quad drone to assist you if the player had the access kit, enter the shop on the left, follow up the stairs and there is a t-shirt store on the right.

The intel is sitting on the bottom shelf. Intel 2: Once inside the building the player will come across the control room. The intel is on the left side on the third row. Intel 3: There is a circular room with multiple staircases. Follow the staircase down and the intel is on top of a crate.

In Call of Duty: Advanced Warfare , there are a total of 45 pieces of intel. There are three pieces of intel per level. In Advanced Warfare , they are bluish colored laptops. Like with the Rorke Files in Call of Duty: Ghosts , the player would have to hold down the reload button to collect it.

Like in Black Ops , they can review the intel they collected, revealing messages that are recorded by Jonathan Irons. Call of Duty Wiki Explore. Cold War. Weapons in Explore Wikis Community Central. Register Don't have an account? View source. History Talk Universal Conquest Wiki. It goes against the natural order of things.

Without our sons, we have no future. I've spent my life fighting stupidity and cowardice for a better world, where good people can prosper and thrive, without fear. I know the cost, I see it every day, and I accept it.

But I can't accept this. Will's tragedy can't be for nothing. I'll make sure of that. This is not where it ends, this is where it begins. Gideon is kicking his ass, but he'll get there. He's got a good head on his shoulders and that same determination that Will had. I can see why they were close. The Marines in their infinite wisdom, deemed him unfit for duty.

If anyone deserves a second chance, its guys like Mitchell. Give me an army of men like him and there's nothing Atlas can't do. The KVA walked in like they own the place, like it was their right to take whatever they wanted. Helpless, the officials come to me. They came shocked, that a few well armed men can bring a nation so great, so powerful, to its knees.

What sort of men are they, they ask? I tell them they are simply men who are willing to do whatever it takes to achieve their goals. Without emotion, without bias. And once you understand this most basic of facts, you have everything you need. In Atlas submitted a lengthy report to the Defense Department on the security risks. I guess they didn't like the findings because they buried the report.

I think they gave us the security contract just to shut us up. But that's not why I accepted the job. I took the contract because Atlas would give the tax payer the best return on their buck. We spent millions on concrete reinforcements, we built anti-aircraft defenses, but what is our greatest achievement?

Eliminating human error. You can build your defenses as strong as you like but the human race is the weakest link in any system. When an attack does come - and I no doubt it will - then mark my words, it will be because someone has left the door unlocked. You can't protect what you can't control. Success or failure comes down to the choices we make. Capturing Doctor Danois and bringing him to justice would be a decisive step forward in the hunt for Hades.

But what purpose does it serve to prosecute this man for his crimes if we can use him to prevent future crimes against humanity. Hundreds, maybe thousands have been killed by this mans experiments, but what if the results could benefit humanity and save lives?

Is it wrong to put that knowledge to good use, regardless of how it as obtained? It's only right that we respect the dead.

What better way to honor them than to give the meaning to their demise? Scientific data exists outside any moral framework. It's a resource that can be exploited for good or bad, the choice is ours. But to choose to do nothing with it is no choice at all. It is to accept that innocent people died for nothing. Operating in the middle of a busy tourist destination is, without doubt, extremely risky.

But the risk is the key to our success. Hades has gambled on our humanity. No government can survive the public outcry if hundreds of innocent tourists are killed in a botched mission, Hades knows this. But we're not the government and our power does not come from popular mandate.

The government could of stopped us, the United Nations could have stopped us, but they didn't. Because they think I stepped into my own trap. I will have video guides for All 46 closer to official release date to aid the written walkthrough. Showing all 3 comments. Leave a comment. Your video seems to be unavailable. Posted by Epsilon Theta on 05 Nov 11 at Posted by British Legends on 05 Nov 11 at I'll take you up on that! Posted by Epsilon Theta on 06 Nov 11 at Sign in and add a guide.

Timesheet for each Intel on YT Description. Video is only min long, shows every Time the Mission and Overallprogress. Don't grapple up yet, look to the right of the grapple point and crouch to enter the space where an intel collectible is hidden. Right at the start of the mission you'll need to look in the wrecked crates. Entering the ice caves, enemies will rappel down onto a high cliff on the right to get a good view of your position. There's a lower rock platform on the right, with the right-most shooter standing next to the intel.

It's clearly visible from the cavern entrance. After Gideon pulls you out of the water, look right of him to see the wreckage of a crashed aircraft. On the back-right side of the wreck is where you'll find the intel. It's sitting on blackened snow near the front. Right as you gain control of your character inside a rickety wooden shack, turn and look left after entering the shack.

Complete the upload in the facility before moving on to a series of rooms with a scientific fixture in the center. The path splits left and right — enter the room on the right and turn left to find the intel on a cabinet near the interior center windows. Moving upstairs toward the hangar, you'll run past a tree on your left and enter a room with red emergency lights and a locked room behind glass on your right.

Smash the glass to jump inside and look on a shelf in the back. After escaping the car crash on the bridge, move along the left side until you reach a black four-door car nose to nose with a yellow sporty town cab. Look in the open passenger-side door of the black vehicle to get the intel. When you come to a police vehicle with its front end smashed under the end of a tanker, you should notice a traffic notice billboard to the right of it. Jump onto the top of the tanker's back end, turn around and you may notice the intel on the back of the billboard.

You'll need to boost jump to reach it. Moving toward the end of the mission, stick to the left side of the bridge and pass a white bus. Across the railing there's a crate with the laptop.

It's right before reaching the helicopter parked on the bridge. On the large ship after setting the two charges, head straight for the burned hole beneath the command tower. Jump in through the hole, where Cormack is waiting, and turn right into the hallway. Reach the main room with the terminals beneath the windows, look directly to the right as you enter to find the intel sitting on the terminals.

Moving through the hangar catwalks, move down the right metal path to enter a building through the open doorway. Just to the right is a smaller terminal room with the intel inside.

On the bridge of the ship, just look on the holographic briefing table in the center before approaching your teammates. When you crash and a gunfight begins, move forward and jump onto the raised terrace with glass railings. Move past the green containers to a large black wall. To the right of the wall, past an advertisement sign, is a bench with your intel. Entering a large area with turrets and a white overpass snaking to the left, head down the street to the right instead.

Cross the street and go upstairs to reach a modular tent. Don't go into the tent, just go up the stairs, then look up. There's a grapple point on the white building with planters built into different levels.

Zip up to that grapple point, then look up and right. Climb up once, then a second and third time to find the intel. Near the end of the level you'll need to kill a heavy soldier in a mech suit then collect an anti-air missile launcher. Don't collect the weapon, instead head a little bit further own the sky-walk and look on the benches to the left. It's about in the center of the bridge. Moving upstairs and going into the room marked "R4" look for a door past the two surrendering civilians on the right.

Go inside and look in the back corner. Pulling open the laboratory doors with Gideon, Gideon takes care of the doctor — look left of the pried open double doors after opening them to get this intel. After a dramatic rescue, a heavy exo-suit soldier will die. Before you get inside his suit, turn around to find an intel on the desk right behind you. Inside the heavy suit, you'll move through darkly yellow-hued hallways. The objective marker points left into a brightly lit hall.



0コメント

  • 1000 / 1000